[{"id":62183145530,"handle":"frontpage","title":"Featured","updated_at":"2021-03-08T12:55:36-06:00","body_html":"","published_at":"2018-06-06T13:22:24-05:00","sort_order":"manual","template_suffix":"","published_scope":"web"},{"id":81382441018,"handle":"full-catalog","title":"Full Catalog","updated_at":"2021-03-08T12:55:36-06:00","body_html":"","published_at":"2018-10-03T13:46:15-05:00","sort_order":"manual","template_suffix":"","published_scope":"web","image":{"created_at":"2020-04-07T10:24:11-05:00","alt":null,"width":1080,"height":1080,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/collections\/Root_Underworld-Expansion_Left.png?v=1586273052"}},{"id":157271621695,"handle":"games","title":"Games and Expansions","updated_at":"2021-03-08T12:55:36-06:00","body_html":"","published_at":"2019-12-17T15:09:05-06:00","sort_order":"alpha-asc","template_suffix":"","published_scope":"web","image":{"created_at":"2020-04-07T10:23:22-05:00","alt":null,"width":1039,"height":624,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/collections\/Manor-Bundle.png?v=1586273003"}},{"id":260473520315,"handle":"new-to-root","title":"New to Root?","updated_at":"2021-03-08T12:55:36-06:00","body_html":"\u003ch2 style=\"text-align: center; text-transform: uppercase;\"\u003eA Game of Woodland Might and Right\u003c\/h2\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\n\u003cp\u003eRoot is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness.\u003c\/p\u003e\n\u003cp\u003eThe nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.\u003c\/p\u003e\n\u003ch3\u003eAsymmetric Design\u003c\/h3\u003e\n\u003cp\u003eRoot represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.\u003c\/p\u003e\n\u003cp\u003eThe stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/Root-Gameplay2_480x480.png?v=1614194780\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row my-5\"\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/factions-heads.png\" alt=\"\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\n\u003ch3\u003e\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/The-Marquise-de-Cat.png\" alt=\"\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\n\u003ch4\u003eThe Marquise de Cat\u003c\/h4\u003e\n\u003cp\u003eThe Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/The-Eyrie-Dynasties.png\" alt=\"\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\n\u003ch4\u003eThe Eyrie Dynasties\u003c\/h4\u003e\n\u003cp\u003eThe Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/The-Woodland-Alliance.png\" alt=\"\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\n\u003ch4\u003eThe Woodland Alliance\u003c\/h4\u003e\n\u003cp\u003eThe Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence—but only if they can manage to keep the other players in check.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/The-Vagabond.png\" alt=\"\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\n\u003ch4\u003eThe Vagabond\u003c\/h4\u003e\n\u003cp\u003eMeanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","published_at":"2021-02-24T13:07:32-06:00","sort_order":"manual","template_suffix":"","published_scope":"web"},{"id":92157673530,"handle":"root","title":"Root","updated_at":"2021-03-08T12:55:36-06:00","body_html":"","published_at":"2019-09-24T16:49:01-05:00","sort_order":"manual","template_suffix":"","published_scope":"web"}]
Booklets. Learning to Play and this Law. Cardboard Pieces. 6 Buildings, 19 Tokens, the Burrow, 4 Relationship Markers, 2 Victory Point Markers, 6 Closed Path Markers. Wooden Pieces. 35 Warriors, 1 Ferry, 1 Tower. Cards. 9 Ministers, 2 Overviews. Other. Board (Lake and Mountain Maps), 2 Dice, 2 Faction Boards (Duchy, Corvid)
Credits
Underworld Expansion by Patrick Leder (design), Nick Brachmann (lead developer), and playtesting by Andrew Olson, Joel McGuire, Nathaniel Hicklin, Jacob Resler, Rae Kawalek, Nick Sopkowiak, Aaron Greatorex-Voith, Nicole Szajner, and the Brooklyn Game Lab (Robert Hewitt, Jack DeWald,Joseph Esbenshade, Nahvid Etedali, David Kanof, Mark Leiman, Jill Pullara)