[{"id":270932312251,"handle":"upcoming-titles","updated_at":"2024-11-04T15:22:54-06:00","published_at":"2021-06-25T09:27:57-05:00","sort_order":"best-selling","template_suffix":"","published_scope":"web","title":"Coming Soon","body_html":""},{"id":81382441018,"handle":"full-catalog","updated_at":"2024-12-06T03:45:01-06:00","published_at":"2018-10-03T13:46:15-05:00","sort_order":"manual","template_suffix":"","published_scope":"web","title":"Full Catalog","body_html":"","image":{"created_at":"2020-04-07T10:24:11-05:00","alt":null,"width":1080,"height":1080,"src":"\/\/ledergames.com\/cdn\/shop\/collections\/Root_Underworld-Expansion_Left.png?v=1586273052"}},{"id":157271621695,"handle":"games","updated_at":"2024-12-06T03:45:01-06:00","published_at":"2019-12-17T15:09:05-06:00","sort_order":"manual","template_suffix":"","published_scope":"web","title":"Games and Expansions","body_html":"","image":{"created_at":"2020-04-07T10:23:22-05:00","alt":"Fort base box and the Cats \u0026 Dogs Expansion","width":1000,"height":1000,"src":"\/\/ledergames.com\/cdn\/shop\/collections\/Manor-Bundle.png?v=1679330089"}},{"id":260473520315,"handle":"new-to-root","updated_at":"2024-12-06T00:20:00-06:00","published_at":"2021-02-24T13:07:32-06:00","sort_order":"manual","template_suffix":"","published_scope":"web","title":"New to Root?","body_html":"\u003ch2 style=\"text-align: center; text-transform: uppercase;\"\u003eA Game of Woodland Might and Right\u003c\/h2\u003e\n\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\n\u003cp\u003eRoot is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness.\u003c\/p\u003e\n\n\u003cp\u003eThe nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.\u003c\/p\u003e\n\n\u003cp\u003eMeanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.\u003c\/p\u003e\n\n\u003cp\u003eThe stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.\u003c\/p\u003e\n\u003c\/div\u003e\n\n\u003cdiv class=\"col-12 col-md-6\"\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/Root-Gameplay2.png?v=1614194780\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\n\u003cdiv class=\"row my-5\"\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/factions-heads.png\"\u003e\u003c\/div\u003e\n\n\u003cdiv class=\"col-12 col-md-6\"\u003e\n\u003ch3\u003eAsymmetric Design\u003c\/h3\u003e\n\n\u003cp\u003eRoot represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\n\u003ch2 style=\"text-align: center; text-transform: uppercase;\"\u003e\u003c\/h2\u003e\n\u003cdiv class=\"row my-5\"\u003e\n\u003cdiv class=\"col-12 col-md-6\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row\"\u003e\n\u003cdiv class=\"col-12 col-md-3\"\u003e\u003c\/div\u003e\n\u003cdiv class=\"col-12 col-md-12\" style=\"text-align: center;\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0106\/0162\/7706\/files\/Root_Product_Chart_1_13a7251a-86f6-409a-bcbf-3a85519af2ef.jpg?v=1615237941\" style=\"float: none;\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e"},{"id":92157673530,"handle":"root","updated_at":"2024-12-06T00:20:00-06:00","published_at":"2019-09-24T16:49:01-05:00","sort_order":"manual","template_suffix":"","published_scope":"web","title":"Root","body_html":""},{"id":404374225117,"handle":"root-expansions","updated_at":"2024-12-05T22:30:02-06:00","published_at":"2022-04-27T15:55:05-05:00","sort_order":"manual","template_suffix":"","published_scope":"web","title":"Root Expansions","body_html":"","image":{"created_at":"2022-04-28T13:54:44-05:00","alt":null,"width":640,"height":426,"src":"\/\/ledergames.com\/cdn\/shop\/collections\/66A-RootRiverfolkFactionBoardwithComponents-Edit-Web_640x_105bd73d-c04a-4afe-b572-f2a1ece579d0.webp?v=1651172084"}}]
Rediscover the Woodland with three brand-new factions and two new maps forRoot!
Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now returns to their Woodland home. While they hope to reintegrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diaspora’s militancy and spreading resentment against their cause.
Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemies’ incentives and actions.
Knaves of the Deepwood Nobody really knows how this band of miscreants and ne’er-do-wells got together, but the myths are many. From the treeline they sally forth to raid barracks and baggage trains, making off with warriors in tow as hostages. Why? For ransom, that’s why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, from the forest depths where few dare to go. And who can fault them for spreading some good cheer?
This is an expansion.A copy of Root the board game is required to play.